ART FOR ART'S SAKE
We do games we care about
We are an indie team from all over Mexico, focused on bringing players immersive gaming experiences!
Carbon Machina was dreamed in 2019, as a place where the most creative, passionate and hard-working developers can build something they truly care about.
We won the Best Design Award on Eva Play 2020 for our tech demo, Scavenger, an Horror FPS Tower Deffense.
We are now currently developing our first commercial title, Heaven Crawler, and ARPG Roguelite Dungeon Crawler.
Please go wishlist it and support our journey!
Our Values
Health
We don't crunch, nor rush our development. We foster a healthy work-balance relationship in order to build great games!
Art
We respect the craft, meaning and value that games bring to the players. We stand on the shoulder of giants that came before.
Culture
As passionate gamers ourselves, we love games and the impact they have on us.
We aim to bring a little about our background, context and real-life experiences, our fears and dreams in order to share something truthful and fun! We put the player first in everything we do.